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WHAT IS FENDER STUDIO PRO 8 ??????

That CEO is now in the process of clearing his desk, so I'd anticipate a change of style over the next year or so!

I do agree that Fender could and probably should have introduced a tier structure for the DAW family that could have introduced a more entry-level and guitarist-focussed PC/Mac/Linux product to interface with the Fender Studio mobile product, while still bringing those guitar-focussed features into the flagship DAW. The renaming was perhaps inevitable, but it could have been handled so much better by priming the existing user base through pre-release communication. But communication has never been PreSonus's style.
 
I said they have sabotaged Studio One Pro

You've got a funny definition of sabotage. All Fender have done so far is taken what would probably have been Studio One V7.5, stuck a Fender badge on it and called it version 8. There are some decent tweaks and fixes in there as well as some new plugins we probably didn't need but can choose to ignore or use.

I think you need to wait to see the next major update or two before declaring it as sabotage. :)
 
You've got a funny definition of sabotage. All Fender have done so far is taken what would probably have been Studio One V7.5, stuck a Fender badge on it and called it version 8. There are some decent tweaks and fixes in there as well as some new plugins we probably didn't need but can choose to ignore or use.

I think you need to wait to see the next major update or two before declaring it as sabotage. :)

I'm talking about what they've done since version 7 dude...
 
Atmos happened in 6.5 my guy. The features/updates aimed at PROs since then have been scant.

You can do that in a separate product without neutering the development of an existing, thriving DAW in an attempt to appeal to noobies.
I know that this was 6.5. It was an example, and I agree that the development of v7 was lackluster for pros and hobbyists alike.

'Fender Studio' could have entirely been its own product, and it's what many of us here believed would happen.
Who is "us"? I didn't believe a split second that this would happen. Presonus (the Hamburg developer team) doesn't have the capacities to maintain two distinct versions in the long run. That might work for corporate sized Yamaha/Steinberg with Cubase (which even has Artist and Entry level versions) and Nuendo.

And generally speaking: I have a hard time getting what you mean with "professional" versions. If you earn money with the tool, then you are a professional. In the same way as others produce high selling music with Ableton Live, Bitwig, Fruity Loops.

Studio One seemingly did work for you in the past and paid your bills - fine! But even for professionals the hackneyed saying applies: Buy it for what it is today, not for what it might be in the future.

The Fender CEO made this crystal clear shortly after the acquisition.
That CEO is history now: https://www.prnewswire.com/news-rel...ts-new-chief-executive-officer-302653600.html
 
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I’ve spent quite a bit of time in China and, while entertainment is on the rise, guitar bands aren’t particularly increasing. But EDM and the like definitely is increasing. I wonder if that prediction was more based on hope than research!

Good question! The stats were more about Malaysia, the Phillippines, etc. They're from Grand View Horizon research. The projection was based on extrapolating trends from 2018 - 2025 out to 2030. The extrapolation is mostly linear except for the last two years, which have a slight bump due to demographic projections. South Korea is expected to register the highest Compound Annual Growth Rate (CAGR) from 2024 to 2030, which tracks with guitar bands become a more important adjunct to K-pop. Grand View Horizon also projects significant growth in China between now and 2030. Data Bridge Market Research is more conservative, but they're still projecting a 4.14% CAGR. Of course, I can't confirm these figures independently, but they're not from trade groups that are part of the industries being surveyed. So I tend to think they're probably close to the mark.

I'm sure Fender would like to gain a large chunk of these markets. It seems to me the strategy is creating a "career pipeline" from kids learning, to graduating to DAWs, to using PreSonus mixers for live performance. But I'm speculating.
 
Good question! The stats were more about Malaysia, the Phillippines, etc. They're from Grand View Horizon research. The projection was based on extrapolating trends from 2018 - 2025 out to 2030. The extrapolation is mostly linear except for the last two years, which have a slight bump due to demographic projections. South Korea is expected to register the highest Compound Annual Growth Rate (CAGR) from 2024 to 2030, which tracks with guitar bands become a more important adjunct to K-pop. Grand View Horizon also projects significant growth in China between now and 2030. Data Bridge Market Research is more conservative, but they're still projecting a 4.14% CAGR. Of course, I can't confirm these figures independently, but they're not from trade groups that are part of the industries being surveyed. So I tend to think they're probably close to the mark.

I'm sure Fender would like to gain a large chunk of these markets. It seems to me the strategy is creating a "career pipeline" from kids learning, to graduating to DAWs, to using PreSonus mixers for live performance. But I'm speculating.

Ok, I can see most of that being the case. Many of the covers bands in the more cosmopolitan parts of China are Phillipino (and they tend to be bloody good, too), and there is obviously a thriving culture of guitar bands there. I've never visited South Korea, but it's clear that their music sector is having a bit of a purple patch at the moment. But populations in the Far East generally aren't rising, economic growth rates aren't what they were 10-15 years ago and AI is likely to get a fair bit of the amateur music market, IMO. So I find those growth projections are probably over-optimistic. But Fender has a very good name in those countries, and I can see why they'd want to exploit it.
 
While I very much like the Channel Overview, I do hope that it will become possible for third-party VSTs to have dedicated GUIs in that view, similar to the native ones. The controls included in the generic GUIs are arbitrary and, while they can be edited, there simply isn't room to get a representative set of controls on to that GUI as they are formatted just now. Yes, it's a simple task to open the full VST GUI, but for the Channel Overview to reach its potential, getting more controls accessible is key.
The idea of 8 macro controls follows a pattern that Ableton, NI controllers and software, Bitwig et al all follow.
From what I can see they are meant for applying focus to what you consider most useful functions and also fit with the general pattern of many hardware controller devices available.

How you set and use them is up to the user and their need or desire.

Regards
 
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I think this requires additional code on the plugin side. And while this is not entirely impossible (some 3rd party dynamics plugins support the compression indicator in the mixer), it requires additional effort by the developer for a single DAW. Also it is unclear if Fender/Presonus has disclosed the necessary technical details.
This is something that the (clap flavour) plugins were supposed to be capable of, but according to Ari it is a misnomer. Oh well such is life.

Regards
 
The idea of 8 macro controls follows a pattern that Ableton, NI controllers and software, Bitwig et al all follow.
From what I can see they are meant for applying focus to what you consider most useful functions and also fit with the general pattern of many hardware controller devices available.

How you set and use them is up to the user and their need or desire.

Regards

Indeed, and I do get that - and, if you’re laser-focussed on which controls are the ones you’d most want to have immediately available, it probably doesn’t take too long to set up per plugin. If you have 200 or more, as many of us do(!) it’ll take a while to arrange them all. But in essence it’s a bit more useful than the SSL 360 method, which requires you to identify and then map the plugin controls you find most valuable to the IC-1 control layout.

In the ‘Touchscreen’ thread, which I managed to take epically off-topic while trying to make sense of SSL 360 (which was one of the justifications for using a touchscreen) I described in some detail the Nektarine wrapper, which already has mapped a huge number of popular plugins, and which can use every physical control on whatever compatible Nektar device you have (Panorama P, T, CS-12 or Aruba). In that, it would probably be possible to define a control scheme with several layers which could exploit the 8-knob default Channel Overview layout to its maximum potential, but when opening the original VST GUI is so easy, there wouldn’t be much point. Though, when that’s done, Nektarine will map all of those original GUI controls to the Nektar device.

Hopefully, if we ever get the NI Kontrol S Mk3 V2.0 capability activated in FSP/S1, we’ll have a somewhat similar facility there (though NI requires you to map most third-party plugins yourself, like SSL 360 does).
 
Indeed, and I do get that - and, if you’re laser-focussed on which controls are the ones you’d most want to have immediately available, it probably doesn’t take too long to set up per plugin. If you have 200 or more, as many of us do(!) it’ll take a while to arrange them all. But in essence it’s a bit more useful than the SSL 360 method, which requires you to identify and then map the plugin controls you find most valuable to the IC-1 control layout.

In the ‘Touchscreen’ thread, which I managed to take epically off-topic while trying to make sense of SSL 360 (which was one of the justifications for using a touchscreen) I described in some detail the Nektarine wrapper, which already has mapped a huge number of popular plugins, and which can use every physical control on whatever compatible Nektar device you have (Panorama P, T, CS-12 or Aruba). In that, it would probably be possible to define a control scheme with several layers which could exploit the 8-knob default Channel Overview layout to its maximum potential, but when opening the original VST GUI is so easy, there wouldn’t be much point. Though, when that’s done, Nektarine will map all of those original GUI controls to the Nektar device.

Hopefully, if we ever get the NI Kontrol S Mk3 V2.0 capability activated in FSP/S1, we’ll have a somewhat similar facility there (though NI requires you to map most third-party plugins yourself, like SSL 360 does).

I look to use them in conjunction with the "8 Channel Macro controls", the channel can then be seen as one multiFX not as disparate Fx units stuck in a channel. It's just another approach to applying subtle or aggresive changes to the sound output via a series of master controls across the channel using the Channel Macro's.

Another perspective.
I do not see this as trying to map every control for a studio setup, it's more pick and choose, and a means of applying subtle variations or changes to the sound. Moving some parts of the mix in and out of focus and not just in volume/loudness but with variation tonal/timbre qualities.
The idea that the Daw itself becomes another synthesizer appeals to my way of thinking about sculpting sound.
I s'pose in reality it just highlights the notion that folk use a Daw in many different ways.

Best of regards

Edit, I think Marcus can explain in greater detail.

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I look to use them in conjunction with the "8 Channel Macro controls", the channel can then be seen as one multiFX not as disparate Fx units stuck in a channel. It's just another approach to applying subtle or aggresive changes to the sound output via a series of master controls across the channel using the Channel Macro's.

Another perspective.
I do not see this as trying to map every control for a studio setup, it's more pick and choose, and a means of applying subtle variations or changes to the sound. Moving some parts of the mix in and out of focus and not just in volume/loudness but with variation tonal/timbre qualities.
The idea that the Daw itself becomes another synthesizer appeals to my way of thinking about sculpting sound.
I s'pose in reality it just highlights the notion that folk use a Daw in many different ways.

Best of regards

Edit, I think Marcus can explain in greater detail.

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That's interesting, but that macro isn't where it was in V4 - and I haven't yet found it!
 
That's interesting, but that macro isn't where it was in V4 - and I haven't yet found it!
Yeah moving things around is not a good feel, but it keeps us natives busy re-learning things.

One the Channel inspector
Ch inspector.png


Two the popout
Channel.png

Hope this helps

Regards
 
Aha! Thanks!
 
I just watched Joe Gilders video and out of all the drama I have read in these threads it is to me the only voice of reason.
As an old school musician I have become sick and tired of all the Daw’s that are slowly falling into the void of pandering to people who have no clue about music.
Im am truly happy that a company that still believes in music is made by musicians is now in control!
Im sorry if there are users who want to see a feature that creates instant gratification without any talent involved.
What is needed is a solid. dependable crash free Daw. We have that. And if Fender is going to focus on Guitar. Bass and real Drums all the better. Im in.
 
I just watched Joe Gilders video and out of all the drama I have read in these threads it is to me the only voice of reason.
As an old school musician I have become sick and tired of all the Daw’s that are slowly falling into the void of pandering to people who have no clue about music.
Im am truly happy that a company that still believes in music is made by musicians is now in control!
Im sorry if there are users who want to see a feature that creates instant gratification without any talent involved.
What is needed is a solid. dependable crash free Daw. We have that. And if Fender is going to focus on Guitar. Bass and real Drums all the better. Im in.

I'm not sure who that's aimed at in the context of this thread, but if all you want is the ability to record guitar, bass, drums and vocals, I'm sure there's a Fostex 4-track out there waiting for you! Or maybe an Atari and a copy of Sound Tools.

Recording music has moved on and continues to move fast. The ability to control more and more of the process in ever greater detail requires degrees and types of automation and assistance that were unimaginable even 10 years ago. That's why there's a whole industry providing guidance on YouTube, Udemy and Coursera - and online sites like this - to provide help, guidance and support through the technical maze.

AI is just one of the technologies that DAWs are having to accommodate, and there is not an option to ignore it. Those who wish to do so aren't forced to replace earlier software, or to use those features, if they don't want to participate, but upcoming generations of musicians and producers aren't going to tolerate or buy products that don't at least acknowledge this new reality.

Studio One/Pro is successfully (IMO) treading a fine line between pandering to AI enthusiasts and ignoring the technology. All DAW manufacturers are having to make choices about what AI they adopt and what they don't. The result will probably be a range of approaches from 'not much AI' to 'trying to chase Suno'. FSP is nearer the former than the latter, but it will progressively adopt more AI as time goes on nonetheless.
 
I wasn’t talking about AI. I use AI when I use Melodyne.
Im talking about the trend towards not actually using real instruments in recording. Just copy pasting loops. And im not against using loops either it just that the new features in Daw’s is very loop oriented.
This release is a breath of fresh air because it includes tools a real musician can use.

Fender Pro Studio could definitely develop a reputation as being the best Daw for singer songwriters, real bands and guitar players wanting to jam.
 
Well, to be fair, loops have been around for many, many years! I have a copy of Cakewalk Music Creator 5 (and 6 and 7) that must go back to the early noughties and which included a decent collection of loops as part of the deal. Same with GarageBand. Yes, I know that Splice is largely loop-based, but it does far more than that (or so I'm told - I don't use it). So I don't think this is a newly-developing trend. And, as we both alluded to in another thread, BIAB has been giving people an easy way into music production since I was a lad - and I'm 70 now! So, no, I don't accept that Studio Pro (or any of the other major DAWs) is in any way abandoning traditional musicians, but they also have to accommodate the reality that the tools people want to use include many of what you and I may regard as short cuts. But it's all about having fun while making music, and I'm not going to advocate taking that away from anyone.
 
Vsts with AI integration are now everywhere. I would say that top level DAWs will all have significant AI added within a year or two. Fender makes it a point to say AI drives for drum extraction, and it seems to me, with only a days use, their midi extraction is very, very fast. For DAWs to survive they will have to include a lot of AI. VSTs are a huge market, and many of them like EW products and TOC products are featuring things to make it easier. And say what you want, making music for games, videos, and cinematic work is what is driving the market right now. If you really look at the effort Fender put into to updating Fender PRO, it knows how tough the DAW market is now.
 
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