Fender Studio Pro 8 is more
iconic than PreSonus Studio One Pro 7.2.3.
[
NOTE: An icon is an audio or visual object that you understand after the first time you hear or see it, like a Traffic Light, Stop Sign, AT&T Long Distance Tone or iPhone Incoming Message Tone. The stylized Coca-Cola name is iconic, as are the McDonald's Golden Arches, and the Kick Drum, Snare Drum, and Bass in the Intro to "Billie Jean" (Michael Jackson). ]
The Graphic User Interface (GUI) for Fender Studio Pro 8 is
crisper and more
intuitive, with one of the obvious improvements being what happens when you double-click on a Channel or a Track in the Mixer. This is an elegant bit of GUI designing and software engineering, and it's a new GUI behavior.
Being able to click on a Channel Tab to see that Channel's Inserts is icing on the cake and makes this a "goto" feature for me, since I use VST effect plug-ins instead of the Channel volume sliders to set levels (more precise and less visually cluttered, plus it makes the LED level indicators meaningful and consistent).
Once you learn how a VST effect plug-in works, you can make a lot of changes without needing to see the VST effect plug-in's GUI, although there are times when you want to see its GUI. This new behavior is going to save me a lot of time and make it possible to focus more on the music and less on messing with computer stuff.
For reference, as a degreed Computer Scientist and a software engineer starting with the first version of Windows in January 1987 or thereabout and then in 2001 becoming fascinated with macOS and Aqua followed by switching to the Mac, in part after being vastly annoyed when Microsoft ruined Visual Basic with the ".NET" mess and, of course, by the introduction of the original iPod which required an Apple computer, I assure you the "double-click Channel Overview" feature represents hundreds of hours of individual work by each of the graphic designers, software engineers, and quality assurance experts.
The information is available--which we know because it's used in Automation--so it's
not a mystery; but getting the information, packaging it, and making it happen smoothly and intuitively is a
lot of designing, developing, building, and testing work.
