• Hi and welcome to the Studio One User Forum!

    Please note that this is an independent, user-driven forum and is not endorsed by, affiliated with, or maintained by PreSonus. Learn more in the Welcome thread!

What Makes a DAW Guitarist-Friendly?

Craig Anderton

Well-known member
One of the reasons I use Studio One is that, even prior to Fender, it was guitarist-friendly. There are several reasons why.

Guitar voicings tend to be "wider" than piano voicings; for example, consider a simple E major chord on guitar, and where the notes would fall on a keyboard.

fig.-1-133bbe89.png.3db74afc5445a0b9f83d2efcb3e169f0.png

Remember, a guitar is six monophonic oscillators on a plank of wood. Voicings cover a wide range of notes in a compact space. Pianos allow two hands to play up to 10 notes over a wide range. As a result, guitarists tend to play in one of two modes: four- to six-note chords for rhythm guitar, and single-note leads that treat the guitar more like a sax.

DAWs grew out of sequencers, which were MIDI-based. That MIDI emphasis is in their DNA. So...what makes a DAW guitarist-friendly for me is how well it can merge what a guitar player does with MIDI and a DAW's keyboard heritage.

Studio One's Chord Track can parse a guitarist's chords and generate a chord chart, as well as control MIDI devices to match the chord structure defined by a guitar. This is a huge feature for guitar players! The Chord Track's ability to choose narrow or wide voicings gives guitar players flexibility on whether they want voicings that more closely resemble guitar or not.

Even with Melodyne Essential, it's possible to extract polyphonic MIDI data from a guitar part. v8 takes this further. I've been impressed with how well it extracts notes from polyphonic guitar parts. This is another way guitars can merge with MIDI in v8.

There are also the little things. The tuner can handle alternate tunings, and can appear in a Channel's micro-edit view for quick touchups.

Other MIDI features are ideal for MIDI guitar, like being able to see all six strings of a mono mode guitar in the Edit window while editing only one string, and being able to create multiple external devices from a single MIDI guitar to drive multi-timbral instruments. It was also great when Studio One introduced the ability for an audio track to send MIDI data to a different track. This allowed using the Jam Origin guitar-to-MIDI software.

There's also the issue of signal processing. Many guitarists use sophisticated pedalboards with parallel routings. The FX Chains allow creating these kinds of guitar-friendly pedalboards within individual channels. Unlike amp sims, FX Chains make it easy to mix and match amp modules with studio effects. Many other DAWs require cumbersome bus-based routing to create the kind of parallel processing guitarists use. The Splitter also encourages multiband processing, which can help reduce intermodulation distortion with high-gain amp sims.

Of course, there's room for improvement. I'd like to be able to restrict the instruments in a multi-instrument to individual MIDI channels for mono mode MIDI guitar. This would be much more convenient than having, for example, six Mai Tais in their own tracks. Also, Studio One doesn't implement the workaround some other DAWs implement to avoid "channel scrambling" with MPE, which is a limitation of the MPE spec. But the above should give an idea of why I prefer using Studio One, and now v8, with guitar compared to other DAWs.
 
Last edited:
One of the reasons I use Studio One is that, even prior to Fender, it was guitarist-friendly. There are several reasons why.

Guitar voicings tend to be "wider" than piano voicings; for example, consider a simple E major chord on guitar, and where the notes would fall on a keyboard.

fig.-1-133bbe89.png.3db74afc5445a0b9f83d2efcb3e169f0.png

Remember, a guitar is six monophonic oscillators on a plank of wood. Voicings cover a wide range of notes in a compact space. Pianos allow two hands to play up to 10 notes over a wide range. As a result, guitarists tend to play in one of two modes: four- to six-note chords for rhythm guitar, and single-note leads that treat the guitar more like a sax.

DAWs grew out of sequencers, which were MIDI-based. That MIDI emphasis is in their DNA. So...what makes a DAW guitarist-friendly for me is how well it can merge what a guitar player does with MIDI and a DAW's keyboard heritage.

Studio One's Chord Track can parse a guitarist's chords and generate a chord chart, as well as control MIDI devices to match the chord structure defined by a guitar. This is a huge feature for guitar players! The Chord Track's ability to choose narrow or wide voicings gives guitar players flexibility on whether they want voicings that more closely resemble guitar or not.

Even with Melodyne Essential, it's possible to extract polyphonic MIDI data from a guitar part. v8 takes this further. I've been impressed with how well it extracts notes from polyphonic guitar parts. This is another way guitars can merge with MIDI in v8.

There are also the little things. The tuner can handle alternate tunings, and can appear in a Channel's micro-edit view for quick touchups.

Other MIDI features are ideal for MIDI guitar, like being able to see all six strings of a mono mode guitar in the Edit window while editing only one string, and being able to create multiple external devices from a single MIDI guitar to drive multi-timbral instruments. It was also great when Studio One introduced the ability for an audio track to send MIDI data to a different track. This allowed using the Jam Origin guitar-to-MIDI software.

There's also the issue of signal processing. Many guitarists use sophisticated pedalboards with parallel routings. The FX Chains allow creating these kinds of guitar-friendly pedalboards within individual channels. Unlike amp sims, FX Chains make it easy to mix and match amp modules with studio effects. Many other DAWs require cumbersome bus-based routing to create the kind of parallel processing guitarists use. The Splitter also encourages multiband processing, which can help reduce intermodulation distortion with high-gain amp sims.

Of course, there's room for improvement. I'd like to be able to restrict the instruments in a multi-instrument to individual MIDI channels for mono mode MIDI guitar. This would be much more convenient than having, for example, six Mai Tais in their own tracks. Also, Studio One doesn't implement the workaround some other DAWs implement to avoid "channel scrambling" with MPE, which is a limitation of the MPE spec. But the above should give an idea of why I prefer using Studio One, and now v8, with guitar compared to other DAWs.
Excellent! (y)

FSP 8 makes it easy to make a two-channel (“stereo”) VSTi virtual guitar monaural, which then changes the useless “balance” control for the Channel to a true monaural panning control that will pan the audio from far-left to top-center to far-right and all points in between, thereby making it possible to do “flying guitar” and other types of monaural panning like in “Dazed and Confused” (Led Zeppelin), which also works for voices and other instruments.

This is important, because it’s not something a “balance” control can do; since a “balance” control only makes a respective channel quieter or louder rather than moving it from one true panning location to another.

A “balance” control cannot move the left channel to the center or right, since it’s always fixed to left, as the right channel always is fixed to right. It only changes the relative volume levels of the two channels, which is not true monaural (one channel) panning.
 
Last edited:
Speaking of panning - FSP 8 isn't the only program with dual panpots, but the addition of that feature in v6 accommodates the way many guitarists layer rhythm guitar parts. Because the rhythm guitar has a maximum of six notes, it's common to layer two guitars with different voicings or processing treatments, and pan then left and right. With the dual pan, you can pan one guitar from left to center, and the other from right to center. That gives the kind of wide, layered sound that's obtainable so easily with keyboards.
 
A guitarist-friendly DAW is mostly about not getting in the way. Fast setup, flexible routing and tools that respect real guitar voicings instead of forcing everything into a piano-roll mindset.

Little things like easy comping, quick re-amping, chord awareness, and pedalboard-style FX chains make a huge difference when you just want to capture an idea and keep playing. When the DAW feels like an extension of your rig instead of a technical obstacle, creativity flows way better.

Great discussion so far.
 
chord awareness

This is indeed an SO/FSP8 major plus for those who work primarily with rhythm guitar. The idea that a "guitar-oriened DAW" simply needs to dumb down the workflow and include an amp sim totally misses the point. I hope that with Fender involved, there will be ongoing attempts to analyze the DAW from a guitarist's perspective, and make FSP8 a more "universal" DAW. For example, including Tab in the staff view would make FSP8 the DAW of choice for schools and those learning guitar. Also, allowing the amps to response to program change commands would make the show page more useful for guitarists (as well as any instrument going through an amp sim or guitar effect).

Of course, many changes that benefit guitarists would benefit all users, regardless of instrument.
 
One more thing. The Impulse Maker makes it possible to capture a cab from any amp sim and use it with FSP8. I'm not sure if Fender even knows this is possible.
 
Studio One's Chord Track can parse a guitarist's chords and generate a chord chart, as well as control MIDI devices to match the chord structure defined by a guitar. This is a huge feature for guitar players! The Chord Track's ability to choose narrow or wide voicings gives guitar players flexibility on whether they want voicings that more closely resemble guitar or not.

This sounds very interesting.
Have been browsing the studio pro user manual here this morning trying to garner more information on this.
Could you perhaps please clarify a little more - particularly regarding the wide voicings as a guitar on the piano roll?

Cheers 🙋🏻
 
Actually, just adding a guitar fretboard reference, like in Guitar Pro, could solve a lot of problems for many beginner guitarists. But it seems that most DAWs are unwilling to do this…
 
Actually, just adding a guitar fretboard like in Guitar Pro could solve a lot of problems for many beginner guitarists. But it seems that most DAWs are unwilling to do this…
NOTION has an interactive guitar fretboard; so it should be possible to add it to FSP8.

FSP8 music notation editor has several stave types, including a combined guitar staff and guitar tab.

NOTION staves can be transposed, which is handy. I use soprano treble staves for everything and configure them to play notes one or two octaves lower or higher than notated, where guitar is played one octave lower than notated, while bass is played two octaves lower than notated.

This way, I only need to remember 12 notes and 10 octaves rather than 120 notes.

Having a guitar tab for music notation is not the same as having an interactive guitar fretboard like in NOTION; but it’s a start. I use it for chord diagrams in my books, although I have another way to diagram guitar chords, lead guitar phrases, and bass guitar phrases that shows motion patterns.
 
Last edited:
One of the reasons I use Studio One is that, even prior to Fender, it was guitarist-friendly. There are several reasons why.

Guitar voicings tend to be "wider" than piano voicings; for example, consider a simple E major chord on guitar, and where the notes would fall on a keyboard.

fig.-1-133bbe89.png.3db74afc5445a0b9f83d2efcb3e169f0.png

I'll certainly defer to others more skilled at playing keys but that doesn't look unusual at all to me for a two-handed piano voicing. Skilled players tend to do that, spread their voicings out in various ways to get certain sounds.

But I may have missed the point, if so, pardon.
 
Last edited:
I'll certainly defer to others more skilled at playing keys but that doesn't look unusual at all to me for a two-handed piano voicing.

To clarify, the point I wanted to make was that with guitar, that chord was played with one hand and you are limited to those six notes. I can't do that kind of wide voicing on a keyboard with one hand. However, with keyboard there's the option to create more complex and wide/narrow voicings with two hands. So, I tend to think differently about voicings when playing guitar or keyboard.
 
For example, including Tab in the staff view would make FSP8 the DAW of choice for schools and those learning guitar.
This is an interesting thread.
A game changer for many bass players would be the ability of FSP to produce high-quality, 4-string bass Tabs directly from a full-mix audio track.

Perhaps a parallel thread titled “What makes a DAW bass guitar friendly?” would be of interest to many who play bass.
 
Back
Top