tune.m.smith
New member
Yes, they fixed the render/freeze staying as mono with the current version 8.
However, I also don't understand why a mono audio track can't be routed as the input for another mono audio track?
Here the 'Track 1' is a mono channel highlighted in orange, with mono material.
'Track 2' is set to receive Track 1 as its input and it forces the input into stereo.
This is true for mono virtual instrument channels as well, it forces the input into stereo.
But if an audio interface mono input (setup in the Audio I/O) is selected, the input remains in in mono on Track 2. Highlighted in green.
There is something not identifying the DAW internal routing channels properly. And always forcing the input into stereo, no matter if the channel output is mono.
Are you saying this works properly in one of the v6 releases? Or only the freeze/render worked properly back on that release, but this mono to mono internal routing was not working still?
However, I also don't understand why a mono audio track can't be routed as the input for another mono audio track?
And it does not allow the most elementary thing at all, which is to route the signal from an existing mono track to a new mono track and then record it. And yes, everything works correctly in version SO6.6.4
Here the 'Track 1' is a mono channel highlighted in orange, with mono material.
'Track 2' is set to receive Track 1 as its input and it forces the input into stereo.
This is true for mono virtual instrument channels as well, it forces the input into stereo.
But if an audio interface mono input (setup in the Audio I/O) is selected, the input remains in in mono on Track 2. Highlighted in green.
There is something not identifying the DAW internal routing channels properly. And always forcing the input into stereo, no matter if the channel output is mono.
Are you saying this works properly in one of the v6 releases? Or only the freeze/render worked properly back on that release, but this mono to mono internal routing was not working still?