Respectfully - I think you may want to study NKS (Native Control Standard) just a tad more - before making assumptions that any S-Series (or Studio One/Pro for that matter ) is based upon (or using) using MCU.
VP
I’m sure you’re right and that I’m missing something, but as far as I can tell from the ‘Studio One 6: Komplete Kontrol Integration Chart’ the feature set is: ‘Fully Integrated (Mixer, Transport and Komplete Player)’ and that Komplete Kontrol 2.14 is required. This integration allows the Mk 2 to control NKS-compatible plugins hosted in the DAW, but (as far as I can tell) adds little or nothing to the actual MCU DAW control abilities. My current Nektar devices offer exactly the same level of DAW control, and my old Impact LX+ could exploit the NKS compatibility script (intended for the new Nektar Impact LX Mk3 keyboards) to control NKS plugins too (the Panorama and Aruba don’t have that NKS layer).
The ‘Komplete Kontrol Integration in Studio One (Parts 1-3)’ pages on the Knowledge Base appear to present the MCU and MIDI Learn aspects as part of the NKS-compatibility feature set, but I can’t actually see a great deal of exclusive ability here.
I have used MCU, MIDI Learn and Midi-OX to create templates for the control of some plugins, but I have to say the effort considerably eclipses the benefits derived! One of the aspects of the Nektar ecosystem is Nektarine, which makes such template-making a lot easier, and allows comprehensive control of
any plug-ins from their devices, whatever the source of those plugins - and that can include Kontakt, Opus, Labs, Analog Lab, HALion and WHY.
As I say, I may well have missed some capabilities of the Kontrol S with respect to Studio One. If so, my bad - I’ll look into it a bit further.