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Waveform Improvements

Well - you probably do not edit voiceover for a living - where pinpoint accuracy and clear concise editing is the name of the game.
YES. I had to do a radio serial this summer and had about 16 hours of audio that needed to be sorted and edited to 6.5. After about an hour I saved as an AAF and switched to pro tools because of this issue.
 
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View attachment 2021
Here's a mockup. On the left what we have now, with the semi-transparent highlight on top of everything. On the right the improvement, with the waveform op top of the semi-transparent highlight on top of the event fill color.
Thanks for sending this example, and the clear difference to the right. Sorry for the delay. We're traveling in our RV so I don't get to see the forum or replies as much. Yeah, I'm all for such improvements, and mentioned there's room for them. I think the new highlight is simply way too bright anyway, even when simply selecting an event. Many users edit and record for a good many hours, and work in less than favorable conditions, in the dark, mobile sites, outside etc. So its imperative that contrasts, color, luminance, and control are fully user configuable.
 
Thanks for sending this example, and the clear difference to the right. Sorry for the delay. We're traveling in our RV so I don't get to see the forum or replies as much. Yeah, I'm all for such improvements, and mentioned there's room for them. I think the new highlight is simply way too bright anyway, even when simply selecting an event. Many users edit and record for a good many hours, and work in less than favorable conditions, in the dark, mobile sites, outside etc. So its imperative that contrasts, color, luminance, and control are fully user configuable.
Yeah, ergonomically it must be wrong to have what you're focusing on (the waveform) change hue as soon as you select it, or have the mist descend on it when you do. Subconsciously every time that happens you'll be checking if what you selected is still the same as what you wanted to select, for those good many hours. Let's hope it can be changed.
 
Lokeyfly wrote: "So its imperative that contrasts, color, luminance, and control are fully user configurable."

Just to elaborate on this further (if it ever reaches those that can do something about it), yes, those very few controls already exist in Studio One. The problem is real variability, in the context of control. When version 7 was initially released, one of the sliders I can't remember which, hardly made any visual change at all. Question: When in any program, did things like luminance not make some drastic change at even 5%? Or, color and contrast control not make sweeping color changes from one end to the other? With Studio One, the lines are drawn in the sand with these global-like limits that we somehow have to make the best out of. In contrast: I don't think the extreme variability of something like Cockos' Reaper is the answer. However, with Reaper, there is everything from the track borders, to channel borders, to text colors, and much, much more available to work with. While that control is slightly overkill, and a bit too figity, leaving the look (and skins) of the DAW not even identifiable that its still Reaper. One still has to be amazed at how much color management, Reaper's developers left available to its users. Don't like how a white waveform line passes through a pink background, when painted? Then how about changing the white line to black! Or the painted iverlay, another color. Because, in Reaper, that is exactly available right from the color control preferences panel.
So this is my point. Not that we need extreme color pallete changes like in the above example, its clear that a choice of three sliders, and some very limited scenes (all variants of those same three sliders), are extremely limited in real edge/ waveform choices.
Anyone here could make such preferred changes themselves, rather than asking for some global GUI "can you fix this?" request. A request which is understandable. Only, can't developers open these very limited parameters to real user color/waveform/channel/border/swatch control? That would more than fix a waveform edge decifering issue. Fixed by the user themselves.

It would be great if devs could free the existing color, contrast, and luminance variables (all which are actually constraints tied to one another), into something more user operational for their own needs/taste.

That's my take if it helps the cause.
 
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Agreed. No amount of futzing that I have done can get the UI (or WF display) back to the way it was in v6.6.4 - which was just fine for like 12 years.

VP
Positively infuriating! You literally end up constantly having to click outside the work area to get rid of the blinding highlight area. You cannot see what you're cutting. I've had to start adding flag markers to reference the cut points. And keeping it real? The old color scheme was very functional. I hated the lack of color versatility. But you could *always* see perfectly. The new colors give tons of options but no control, and the one thing you cannot do with any amount of futzing, is simply achieve a view where you can see 1) what you're editing against the background, and 2) where you can always see the cursor line. 100% the most CRUCIAL update to S1 7? Is the option to *restore S1 legacy colors*
 
Positively infuriating! You literally end up constantly having to click outside the work area to get rid of the blinding highlight area. You cannot see what you're cutting. I've had to start adding flag markers to reference the cut points. And keeping it real? The old color scheme was very functional. I hated the lack of color versatility. But you could *always* see perfectly. The new colors give tons of options but no control, and the one thing you cannot do with any amount of futzing, is simply achieve a view where you can see 1) what you're editing against the background, and 2) where you can always see the cursor line. 100% the most CRUCIAL update to S1 7? Is the option to *restore S1 legacy colors*
Also, every single color in the new scheme has completely different contrast, lightness and hue differential from the others. So you have to experiment with every single color until you find a remotely workable level of contrast- in both selected and unselected views. Often when you get one that works well when it's selected, the unselected variant is glaringly bright and distracting when you're working with adjacent tracks.

Presonus. PLEASE. offer the *restore S1 legacy colors* option immediately. Worth noting. I was very happy on S1 5.5.2 until the automatic updater cut me off with NO DAW. Presonus kindly upgraded my license to S1 7 for the trouble, but in the end they crashed my entire studio for 2 days last month, and I've been fighting with S1 7 ever since.
 
I was very happy on S1 5.5.2 until the automatic updater cut me off with NO DAW. Presonus kindly upgraded my license to S1 7 for the trouble, but in the end they crashed my entire studio for 2 days last month, and I've been fighting with S1 7 ever since.
To be clear, they crashed your entire studio for 2 days?
They provide an update. They Don't install your update. I've never heard of that. Could you elaborate further. Thx.
 
To be clear, they crashed your entire studio for 2 days?
They provide an update. They Don't install your update. I've never heard of that. Could you elaborate further. Thx.
Yes, I simplified the details for brevity. I had just installed a new C: drive complete with Windows 11 and a fresh installation of Studio One 5.5.2. I didn't realize the installer had activated online licensing. A couple weeks later Presonus had a website issue and the licenser couldn't connect- so it deactivated my fully paid permanent license. My DAW wouldn't even *boot.* Since the site was down I couldn't get support or details, nor retrieve an offline license. It took two days shutdown to resolve. In Presonus defense, the manager of Support responded with an unmitigated apology and gave me a license to 7.2. I do appreciate that. But the new colors are killing me.
 
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I understand. Bummer! That was nice though for Presonus to rectify a bad situation. You must have been pulling your hair out.

I'm not keen on the color sitution either. I mean, the overall look is favorable for the most part, but there are just too many compomises over the actual user control pallette (also found from my past responses in this thread). So I find myself being more and more understanding of each users issues. Why we have to ask to fix the GUI and not have actual control backgrounds, borders, text, and such is unfortunate. Let's see, but seeing how the GUI is now, and has been for quite a while, I'm not going to hold my breath for real change. Hoping I'm wrong.

 
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