Hi Community,
in many communities, there is often discussion about when updates will be released, how long the intervals between them are, and how much content they contain. I have created an overview here so that everyone can get an idea of what the update cycles actually look like and what they provided in 2025. (just an excerpt)
In 2025, Studio One Pro 7 received roughly about 25–30 new feature/improvement items and over 60 individual bug fixes covering a wide range of areas (Console, Score Editor, CLAP surround, Browser, Event handling, UI issues, etc.) across its official release notes.
This could help to understand what the team is doing all the time. And that's just one of many apps.
cheers
Ari
in many communities, there is often discussion about when updates will be released, how long the intervals between them are, and how much content they contain. I have created an overview here so that everyone can get an idea of what the update cycles actually look like and what they provided in 2025. (just an excerpt)
In 2025, Studio One Pro 7 received roughly about 25–30 new feature/improvement items and over 60 individual bug fixes covering a wide range of areas (Console, Score Editor, CLAP surround, Browser, Event handling, UI issues, etc.) across its official release notes.
| Version | Date | Main features and improvements |
|---|---|---|
| 7.1.0 | Jan 29, 2025 | Cinematic Lights (new atmospheric synth instrument), Bus Freeze (“Transform to rendered audio” for buses), new Lydian and Locrian scales in the Note Editor, improved note-event selection and editing, better grid and event visibility, status indicators for transformed tracks/buses/channels, new Launcher commands, improved multi-output instrument workflow, Bounce in Place can preserve speaker format (important for surround/Atmos projects), arrow-key note movement now follows the selected scale, Impact drum editor enhancements (envelopes, loop crossfades), first public 30-day demo of Studio One 7 |
| 7.1.1 | Feb 12, 2025 | No feature drop, but important workflow fixes: Ripple Edit now works correctly with layers and “Don’t Follow”, Transform to Bus respects the track’s speaker format, Transform back to Bus keeps the channel position in the console, Locate Missing Files correctly downloads sound sets, multiple cursor and console fixes |
| 7.2.0 | Jun 3, 2025 | Sub Zero Bass (new modern bass synth), Tuner2 with open-tuning support, Auto-Punch Postroll for smoother loop recording, Nashville Number System for chord display, Continuous Cursor (fixed playhead with scrolling timeline), improved score synchronization, Auto Zoom for Patterns, better range and pattern visibility, automation-target search, improved plug-in management, optimized real-time vs offline export, Apple Silicon multiprocessing optimizations, Windows on ARM (beta), notifications for new downloadable sound content |
| 7.2.1 | Jun 24, 2025 | Maintenance release: further stability and performance improvements in the audio engine, plug-in hosting, Note Editor, and Console |
| 7.2.2 | Jul 29, 2025 | StudioLive Series III SE mixer support, much improved waveform contrast in the Arrange view, clearer gain and fade handles on events, correct CLAP surround configurations, improved Score Editor display (chords, Roman numerals), more stable Mix Engine FX at high latency, fixes for Loop Follows Selection, UI and Console refinements |
| 7.2.3 | Oct 29, 2025 | Faster track-preset loading, improved Pipeline XT synchronization when changing audio block size, replacing a looped event now keeps the loop range, Drum Editor redraw fixes, more accurate peak metering, macOS AU plug-in UI fixes, various Note and Score Editor corrections, general stability and performance improvements |
This could help to understand what the team is doing all the time. And that's just one of many apps.
cheers
Ari