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Distort = pull or twist out of shape.
Any dynamic processing distorts by the pure nature of it, changing the signal irreversibly (unlike e.g. EQ'ing). It certainly doesn't have to sound bad and it can even be inconspicuous to the untrained ear, but it won't be the same signal anymore. 'Shaving off' is the basic nature of limiting. Sure you (or the chosen limiter) can be smart about it, but in the end the peaks/projections will have to be gone-ish or the signal will clip like before.
My post was about the basic process of fighting clipping, setting it apart from the pure loudness of a mix. By calling it an art I also wanted to say that the subject is deeper than just adding a simple limiter.
Any dynamic processing distorts by the pure nature of it, changing the signal irreversibly (unlike e.g. EQ'ing). It certainly doesn't have to sound bad and it can even be inconspicuous to the untrained ear, but it won't be the same signal anymore. 'Shaving off' is the basic nature of limiting. Sure you (or the chosen limiter) can be smart about it, but in the end the peaks/projections will have to be gone-ish or the signal will clip like before.
My post was about the basic process of fighting clipping, setting it apart from the pure loudness of a mix. By calling it an art I also wanted to say that the subject is deeper than just adding a simple limiter.