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Replicate a punch-in FX like the KOII

coro

Active member
hey all

I've been trying without much success and was wondering if you can suggest a way to recreate how punch-in FX work in the KOII in Studio Pro so that I can build my own processing

I've made a multi FX but not sure how to route it so that

- I can assign that to the push of a button like a toggle (if pressed FX is on, if released FX is off)
- it retains the tails of revs and delays when I disengage it.

any tip?
 
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