• Hi and welcome to the Studio One User Forum!

    Please note that this is an independent, user-driven forum and is not endorsed by, affiliated with, or maintained by PreSonus. Learn more in the Welcome thread!

Help with Kontakt Load Times in Studio One 7

Hey @Surf.Whammy and @THW
You may already know this, and so did I, but I had a senior moment and forgot it.
Once you have a completed composition that was started from a large template, you can remove all unused instruments with this technique;
Thanks for the reminder!
This is one of those things I love about S1 -- there are so many useful features...shortcuts...macros...and different ways to go about getting things done. Unfortunately, I often forget these features and end up doing it the long/hard way. Getting better though -- spending time on here is helping!

Wish you a Happy New Year!
 
I have started using this strategy, and it's working nicely here in the sound isolation studio.

I am experimenting with the technique of instantiating an Instrument Track and corresponding VSTi virtual instrument; using it for an instrument part; recording the generated audio to a matching Audio Track; and then disabling and hiding the Instrument Track.

Since I do everything with music notation, one of the nice features of this strategy is that the corresponding music notation continues to show in the Edit window; so even though the Instrument Track has been replaced with an Audio Track generated and recorded from the Instrument Track, I can see the music notation, and if necessary I can enable the corespondent Instrument Track to do edits and updates, followed by rendering the audio and repeating the process.

There are a few intermediate steps, but (a) it's not complex and (b) browsing the different instruments, articulations, dynamics, and so forth is what takes the most time, at least when I have a general idea what I want but nothing super specific, where for example I might want a Latin percussion instrument but wander into browsing Middle Eastern or Indian instruments until I find an instrument sound, articulation, and playing style that I like.

This YouTube video is the current version of the song I am developing; and it has six "sparkled" instruments which are used to create and play approximately 75 "sparkles"; but there need to be twice as many based on the number of "sparkes" in "Billie Jean" (Michael Jackson) and "Who Owns My Heart" (Miley Cyrus), which were produced by Quincy Jones and Rock Mafia, respectively, where the "sparkles" are instruments and voices and are done intentionally by design rather than by the serendipity of pleasing "mistakes".

For reference, some of the instrument parts are variations of "Billie Jean" (Michael Jackson) and "I Feel Fine" (Beatles), since I make an effort to avoid having original ideas.

The "sparkles" are done with {Guiro (Percussion Factory, UVI.net), Hollywood Pop Brass (EW ComposeCloud+), Whoosh (UVI.net), Kutu Wapa (World Suite 3 (UVI.net), Kemenche (Silk, Persian Empire, EW Composer Cloud+), Mongol Khomus (World Suite 3,UVI.net)}, where the key insight for arranging is that there are no restrictions on the genre, style, and country origins of instruments and voices. It's all a matter of tones and textures rather than origins and traditional rules of arranging.

By the time you consider Creative Access (Waves), EW ComposerCloud+, IK Multimedia, Music Production Suite Pro (iZotope), Native Instruments, RealiTone, Sonic Pass (UVI.net), Studio One Pro+ ({PreSonus), 11ElevenLabs AI, and a virtual festival of libraries of foley sounds, (a) there are tens of thousands of instruments and voices and (b) when you include advanced synthesizers there are millions of tones and textures.

One might suppose it would be nice to know every possible tone, and texture; but all these virtual instruments, voices, and foley sounds can be browsed to audition them as you look for a specific type of tone and texture.

For example, what's a Kemenche, Kutu Wapa, and Mongol Khomus, or any of the other exotic World Instruments?

I have no idea, but I like the way they sound!

[NOTE: This is mixed for headphone listening, specifically SONY MDR-7506 headphones; and this focus is on being able to hear the "sparkles", so they are more dominant in this mix by design.]

To view this content we will need your consent to set third party cookies.
For more detailed information, see our cookies page.
Hey @Surf.Whammy really cool post!

I enjoyed listening to your track, thanks for sharing! I heard the variations of Billie Jean and I Feel Fine in there! And I was sure to use headphones (Beyerdynamic DT880s)...I wanted to hear the sparkles! It really was a virtual festival of sounds...glad I wore headphones to enjoy the soundscape. I also appreciated your video had the notation on scrolling on screen so I can follow along with more than just my ears. Lots of instruments and sounds there is no way I could name. It's incredible what we have access to with libraries nowadays. I'm constantly discovering sounds on my hard drives and making use of S1 track preset feature. Cineperc, as an example, I bought for traditional orchestral percussion, and it has so many unexpected, interesting, and well-recorded world instruments -- I have no need for any more orchestral percussion libraries (doesn't stop me from looking/buying though lol.) I like to make templates for different genres and by project, and usually end up with a cacaphony of percussive instruments from different libraries. All the different tones, timbres, textures -- it's good stuff. Add then the joy of all the reverb options -- I love it.

I appreciate you describing your workflow. Aside from enable/disabling tracks, I had the thought that the "transform to audio track" feature (accessed by right clicking on the instrument) and selecting how you want the track audio rendered and instrument preserved might be another way of doing it -- but unfortunately that way you can't see the music notation, just piano roll. So...wouldn't work for this workflow. I do still use in lieu of bouncing for sometimes just in case I want to go back and make edits.

Thanks again for sharing!
 
Back
Top