Hi,
in my project, I set up a cue bus. Then I inserted a reverb effect into the cue bus.
After that, I noticed that CPU load went higher than expected. On examining this, I noticed that the reverb effect appears twice in the performance monitor (see screenshot below):

According to the performance monitor, the reverb effect appears in "HP2" (that's the name of my cue bus, where I inserted the reverb) and a second time in "Monitor FX" (which I never added and which is invisible in the project).
I can't figure out what "Monitor FX" is good for. Is there a way to get rid of this "Monitor FX" channel including the reverb instance?
Edit: found the solution here.
Regards
Michael
in my project, I set up a cue bus. Then I inserted a reverb effect into the cue bus.
After that, I noticed that CPU load went higher than expected. On examining this, I noticed that the reverb effect appears twice in the performance monitor (see screenshot below):

According to the performance monitor, the reverb effect appears in "HP2" (that's the name of my cue bus, where I inserted the reverb) and a second time in "Monitor FX" (which I never added and which is invisible in the project).
I can't figure out what "Monitor FX" is good for. Is there a way to get rid of this "Monitor FX" channel including the reverb instance?
Edit: found the solution here.
Regards
Michael