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Studio One issues on Windows 11 - Playback eating up the CPU, program unusable

scottmontoya

New member
Hello Everyone,
I'm having a weeks-long problem with S1 running on Windows 11. My interfaces include Orion 32+ gen III, Neve 1073OPX, Presonus AudioBox 96, VB-Coconut Matrix. The problem is that even with no plugins on a one-track session, the clock is glitchy. On a session with plugins, the CPU is spiking like crazy and the clock is glitchy while playing and when i push stop the CPU usage jumps around and spikes like it's about to explode. The program is impossible to use. The symptoms get much worse with VST3 support enabled (even with no plugins in the VST3 folder) but are still present with no VST2/VST2 support enabled. I might be mistaken that plugins are the problem but they do make things worse. While running only Studio One plugins everything seems to be stable. I noticed it all started when I used MSI center to create a custom user scenario with "quiet mode" for the fans. I'm using a new motherboard now so I'm not sure that is the issue.
Steps I've taken to try to solve the problem so far:

- Every combination of startup options
- Moved the plugins out of the VST3 folder and on to the desktop
- Wiped the hard drive and reinstalled Windows 11, Studio One and all other apps and plugins
- Replaced the motherboard, CPU, ram, all Pcie drives (I basically have a new computer now)

Any help is much appreciated, thanks!
 
Are you trying to use those interfaces all at once as a matrix? That would be pushing the boat out too far I'd say, especially in combination with running a DAW. Turning down the fans will make the mobo throttle the processor way sooner because it heats up much faster. Moving the plugins to the desktop should make no difference as it will still be on the same disk, right? And when you say harddrive I hope it's a fast one (at least 7200rpm) or preferably an SSD. Also check the minimum amount of RAM required for the version of Studio One you're running. More is better.

See how that goes:)
 
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